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Clothing·3 min read

FiveM custom clothing with AI: from one shirt to a whole clothing pack

Bloods, Crips, Vagos or your own crew: Forge AI designs shirts right on the GTA model, front and back. The shirt becomes a whole outfit with pants and bandana that fits in game right away. The video shows it in 25 seconds.

Four gang shirts and a whole clothing pack with Forge AI, in game in FiveM (25 seconds)

On RP servers custom clothing is the badge: every gang wants its colour, every crew its lettering, every shop pieces nobody else has. Until now that meant exporting a UV template, painting in Photoshop, importing it again and hoping seams and sleeves line up. With the AI in 5MC Forge you describe the piece in one sentence and Forge designs it right on the model.

The workflow in five steps

  1. Pick a piece: open a shirt, hoodie or jacket from the GTA fundus in the clothing studio, for male or female.
  2. Describe: tell Forge AI what you want, for example “Bloods shirt in red with a bandana pattern and BLOODS lettering on the back”. If you have your own reference image, just attach it.
  3. Approve the proposal: without your own image the AI first shows a proposal and asks whether to build it like that. Only after your yes does it design the piece.
  4. Design on the model: the AI paints front and back, sleeves and collar to fit the UV islands. Logos and lettering go on straight and undistorted, and you see everything in 3D on the ped right away.
  5. Extend to a pack: say “make matching pants and a bandana”. The colours stay the same and the outfit fits together. Then export it as a pack and look at it on the test server with one click.

Ideas that work well

  • Gang colours as the base: red for Bloods, blue for Crips, yellow for Vagos, plus a bandana pattern across the whole piece.
  • Lettering on the back, pattern on the front: that way the crew is recognisable from behind too.
  • Streetwear with an all-over print: graffiti, comic or tags in two or three colours, like the VNDL set in the video.
  • Your server brand: if you store name, colours and logo in the “Brand” tab, the AI asks whether it should use it.

Prefer to paint it yourself? How to design the texture with “PNG out” and “PNG in” in an image editor or with ChatGPT is covered in Build a clothing pack.

Getting it onto the server

Forge builds a finished add-on resource from the pack, for Legacy and Enhanced if you like. Existing GTA clothing stays untouched and your pieces are appended to the list. Before going live you put the outfit on in game on your local test server, just like in the video.

What it costs

The AI is part of Forge Studio (€49.99 a month) and Enterprise. On the Studio plan the monthly quota covers up to 20 designs, and every revision uses credits again. When it runs out you can buy more credits. Forge Creator from €19.99 has the clothing studio without the built-in AI. Every plan can be tried free for 3 days, and Studio and Enterprise trials include 100 test credits to try the AI.

Frequently asked questions

Does my clothing replace GTA pieces for every player?

No. Forge builds add-on clothing: your pieces are added, existing ones stay, and saved characters look as before.

Can I put my own logo on the shirt?

Yes. Store your logo in the “Brand” tab or attach it to your message. The AI places the original instead of inventing one.

Do pants, shoes and masks work too?

Yes. The AI designs tops, pants, shoes, caps, gloves and masks, so a whole outfit comes together in one style.

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5MCustoms

Founder of 5MCustoms

Justin has been building FiveM servers, vehicles and interiors for years. 5MC Forge is the tool that grew out of it. What you read here comes from practice, not from a product sheet.

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